Saurabh Buttan
← Personal Projects
Academic team project / Unity

BEEEE-TS

A space-themed rhythm game built by four designers and programmers for Game Development Processes.

UnityJSONGameplay logicUI/UX
BEEEE-TS
PROJECT NOTES

About this project

Related skills ↗
MY ROLE & APPROACH

Bringing a rhythm-game prototype together

BEEEE-TS was a collaborative Unity course project built around navigating signals in time with music. The team developed the prototype into a playable game with menus and difficulty options.

What I worked on

My contributions included power-up logic using Unity and JSON, UI/UX, and shared design and prototyping work. I also helped manage GitHub version control and coordinate development tasks.

Skills demonstrated

Unity, JSON-based gameplay data, UI/UX, prototyping, version control, and team coordination.

Features

  • Rhythm-driven play built around dodging signals in time with music.
  • Multiple difficulty levels and a complete menu system.
  • A playful, space-themed visual style.

Project source & process

The downloadable Unity project includes the game files, design document, sell sheet, feasibility plan, task-management notes, setup guide, and final-sprint documentation. The original repository was private; the team retained permission to present the project in individual portfolios.

Art & interface

The gallery includes the sell sheet, main menu, and instructions screen.

Project screenshotfirst.pngsix.jpgthird.jpg

BEEEE-TS gameplay

BEEEE-TS gameplay Open video