Saurabh Buttan
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RIT / UNREAL ENGINE 4 / iOS

Lost & Found

Developed an Unreal Engine 4.21 C++ iOS prototype with a multidisciplinary RIT team, including rigged-character animation, Anim Graph/NPC AI blend-shape optimization, and logical bug fixes. The broader Lost & Found series explores medieval religious legal systems through games.

C++Unreal EngineiOSCharacter animation
Lost and Found game
PROJECT NOTES

About this project

Related skills ↗
MY ROLE & APPROACH

Adapting a learning game for mobile

At RIT, I worked with faculty, designers, illustrators, and researchers on an iOS prototype within the Lost & Found series. My contribution was to the Unreal Engine prototype, rather than the entire series.

What I worked on

I worked on rigged-character animation and Anim Graph/NPC blend-shape behavior, fixed logic issues, and helped keep the prototype working across Unreal Engine versions. Documentation kept implementation aligned with the team’s design.

Skills demonstrated

C++, Unreal Engine, mobile development, character animation, debugging, engine-version migration, and multidisciplinary collaboration.